February 2012
1 post
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January 2012
6 posts
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Oracle of the Heavens (Animated) →
11 MB loop. 10 seconds. Wasn’t sure how to cut it down to anything nearing a reasonable size without obliterating the image quality.
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December 2011
2 posts
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October 2011
2 posts
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Oodles of doodles
Edit: Updated on October 5th. This may just be a doodle, but I figured I may as well post it. It’s of the party in the Deus Ex homebrew campaign setting. Admittedly, I worked on this for a couple hours (mostly because a crash resulted in having to redo it). The player of the fourth character has yet to decide on who/what they are, so that’s the explanation for the sad, wiggly-armed...
September 2011
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For the nerdier amongst you
It is complete. I made a set of Pathfinder: Deus Ex character sheets for a friend’s homebrew campaign revolving around the Deus Ex universe. The system is based primarily off of Pathfinder and d20 Modern/Future. I’d say the biggest headache was getting the PDFs to function as forms, so if you plan on taking a peek at these, I recommend downloading them rather than viewing them in...
Neither dungeons nor dragons
Been kept busy with making a character sheet for a friend’s P&P RPG and learning how to use InDesign in favor of Photoshop for such an endeavor. Overall, much more time-consuming than I had first assumed, but then again, I’m also trying to make it look nice, as such, the purpose of the image. Going to be making male and female silhouettes with SoftImage (and some already-existing...
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Nope
I was pretty determined to get another post up prior to 5 AM, but the stars aligned to make Flash completely crash my computer and make me lose my unsaved sketches. Managed to get some work in on those ribs, though. Heed the lesson I have failed to learn. Save early. Save often. ಠ_ಠ
Whoops
It only just occurred to me that I made the spine entirely too thick around the base in my previous post. It should only be that thick around the hips, which would be out of that shot. My bad.
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No stories, just scraps
Continuing on the Deus Ex theme, I added two mechanically augmented arms (or more accurately, mechanical prosthetics). The first is the “economy model”. Exposed pistons, wires, solid metal plating, etc. The second is more advanced, using some kind of metallic-rubber tubing that can be influenced with electrical currents to contract or release as actual muscles do, but with much greater...
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Yik Yak
Decided to keep my nonsensical blithering to these text posts instead of making one long caption for the image entries, also, I’ll post sketchy stuff in here with thumbnails. Like so. The beginning of a concept that I didn’t bother to finish before starting to work on the things posted above. I mean, that’s barely a step above a stick-man.
broareos asked: spied you on rude-mechanicals. good to see someone else putting their head to drawing a pic a day :D remember, takes about a month, give or take a week, to develop a habit...
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